Dungeons & Dragons: Weapons

Weapons Overview

In Dungeons & Dragons, weapons are used in combat to deal damage to enemies. The type of weapon you choose affects the damage it deals, how far you can throw it (if applicable), and other characteristics like weight and special properties.

Weapon Properties

Weapons in D&D come with properties that define how they function in combat. Here are some of the most common properties:

Simple Melee Weapons

Weapon Damage
Club1d4 bludgeoning
Dagger1d4 piercing
Greatclub1d8 bludgeoning
Handaxe1d6 slashing
Javelin1d6 piercing
Light Hammer1d4 bludgeoning
Mace1d6 bludgeoning
Quarterstaff1d6 bludgeoning (versatile 1d8)
Sickle1d4 slashing
Spear1d6 piercing (versatile 1d8)

Simple Ranged Weapons

A bundle of arrows
Weapon Damage
Crossbow, Light1d8 piercing
Dart1d4 piercing
Shortbow1d6 piercing
Sling1d4 bludgeoning

Martial Melee Weapons

Weapon Damage
Battleaxe1d8 slashing (versatile 1d10)
Flail1d8 bludgeoning
Glaive1d10 slashing
Greataxe1d12 slashing
Greatsword2d6 slashing
Halberd1d10 slashing
Lance1d12 piercing
Longsword1d8 slashing (versatile 1d10)
Maul2d6 bludgeoning
Morningstar1d8 piercing
Pike1d10 piercing
Rapier1d8 piercing
Scimitar1d6 slashing
Shortsword1d6 piercing
Trident1d6 piercing (versatile 1d8)
War pick1d8 piercing
Warhammer1d8 bludgeoning (versatile 1d10)
Whip1d4 slashing

Martial Ranged Weapons

Weapon Damage
Blowgun1 piercing
Crossbow, Hand1d6 piercing
Crossbow, Heavy1d10 piercing
Longbow1d8 piercing
Net